Canvasrama is a game framework made with javascript to create 2D games using the Canvas API.
It is the combination of the words Canvas and Fliperama (portuguese for arcade). Canvas + Fliperama = Canvasrama!
I've made it because I wanted a place to keep the results of my studies of the book A Lógica do jogo of Marcus Becker. In the book he teaches how to make games using Java, but since I'm a Web person, I've decided to translate it to Javascript + Canvas, in order to be more fun.
Access Chapter 1: Game prototype